Tuesday, September 12, 2017

All SF characters

According to my count, there are 77 total characters that have appeared in a Street Fighter game (as a playable character) so far.  This is, needless to day, a lot of characters, and even if you look at titles like Ultra Street Fighter IV that have well over 40 playable characters, barely passes up the halfway mark.  Let's go through them very quickly alphabetically and I'll give some brief background on each.

  • Abel a Frenchish judo fighter that appears so far only in Street Fighter IV, Abel's story is that he was a body intended for Bison's use; a kind of male doll program, except cloned rather than kidnapped.  For whatever reason, he went rogue and sentient and became Abel.
  • Abigail I have no idea why Abigail is a man, but he was originally one of the later appearing bosses in Final Fight, and was added as a Season 2 download to Street Fighter V.  He's absolutely huge; bigger even than Hugo, and reminds me of the Marvel mutant character Strong Guy.  He's also a pretty stereotypical dumb jock
  • Adon Originally the next to last boss in the original Street Fighter, Adon was Sagat's pupil.  He later appeared in the Alpha series and Street Fighter IV, now rebelling against Sagat, and being a general nuisance.
  • Akuma Originally appearing as a super secret character in the last version of Street Fighter 2, Akuma has become one of the most popular characters, and has appeared in just about every Capcom fighter since then.  He's meant to be the dark mirror image of Ryu's old master, and a rival to Ryu himself—he eventually grew to become one of the most iconic villains of the series.
  • Alex Originally meant to be the protagonist of the ill-fated Street Fighter III, Alex did finally come back in Street Fighter V.  He's a kind of rock-headed wrestler type with really strange, gay suspenders and stuff.  He struggles to find a place as a protagonist because he's not a very interesting character from a moves, personality, or plot perspective.
  • Balrog Discounting the name-swaps between the US and Japanese versions of the game, Balrog was based on Mike Tyson, and was the first boss of the SF2 game.  He's appeared in the Alpha, IV and V games as well.
  • Birdie originally a character from the first Street Fighter, Birdie was revived for the Alpha series, and then later for V, getting progressively sillier as time goes on, for whatever reason.  
  • Blanka one of the original (and weirdest) of the World Warriors from SF2, Blanka has appeared in every series since except III.  His connection to the rest of the cast is rather tenuous, so they've tried to imply that he was friends with Dan, and Sakura and others.
  • Cammy originally an agent type with amnesia who was supposed to have been Bison's lover, Cammy later developed a much more complicated backstory as the lead doll agent from Shadaloo.  She appeared in an update to SF2, and has been in every game series (except III again) ever since, and has become one of the more recognizable characters from the series, as well as having more plot importance than most.
  • Charlie (Nash) originally merely a backstory element to Guile, Charlie (also called Nash; later determined that his full name was Charlie Nash) appeared in the Alpha series, and then as a weird Frankenstein character "rebuilt" and resurrected by Shadaloo in SF V.
  • Chun-Li Chun-Li is one of the few characters to have appeared in III from the earlier series, and is an original SF2 World Warrior.  Ironically, her plot importance has often faded over time.
  • Cody one of the main protagonists of the Final Fight series, he was brought into Alpha—how as a psychotic convict imprisoned for being unable to ever stop fighting.  He appeared again in IV.  He has no plot importance beyond Final Fight, but is tied to a great many characters in the game.
  • Crimson Viper a IV and V character; one of the few that seems to not be ridiculous.  She's a secret agent with a battle suit that gives her super powers, making her a similar concept to Black Widow—although for some odd reason, it was decided that secret agents in SFverse can be 20 year old single mothers (!?)  She's undercover, pretending to work with S.I.N. but really serving the CIA.
  • Dan the infamous joke character that riffs off of Robert and especially Ryo by SNK in Art of Fighting.  He appeared in Alpha, IV and there are brief references to him (although no actual appearance) in V.  
  • Decapre a IV representation of the doll agents.  In this sense, she kind of replaces Juli and Juni from the Alpha series.
  • Dee Jay a late appearing SF2 expansion character, who also appears in Alpha and IV.  Like many of the original World Warriors, he actually has surprisingly little plot importance; I suspect that that is something that was developed later, and new characters were developed often with a plot imperative behind them; while other characters already existing, Capcom didn't quite know what to do with.
  • Dhalsim an original World Warrior who appears in every series except III.  He often plays a Yoda like mentor role, but originally he was just supposed to be a colorful Indian rubber man archetype
  • Dudley the British posh boxer who first appeared in III and later became popular enough to migrate to IV as well.  He's supposedly Balrog's rival and antipode
  • E. Honda an original World Warrior that's appeared also in Alpha and IV.  Like many ancillary World Warriors, his plot importance is negligible
  • Eagle originally a SF 1 character who was revived as a sprite for a spin-off title, and was later added to a handheld version of the final Alpha game.  There's not much to tell about him, really.
  • Ed appearing in a IV ending, he was later brought forward as a V expansion character, and another Shadaloo cloning experiment gone somewhat awry.  As a boxer of sorts, he's been one of the few characters tied to Balrog.
  • El Fuerte this guy's a loon, from IV.  He's too crazy to have caught on with anyone, really
  • Elena a strange, "cute" character from III that was also in IV.  She has a weird "Storm" (from the X-men) vibe, but for some unexplainable reason, fights in a Brazilian style.  She's relatively non-serious, and Capcom has even joked that she became friends with Akuma.  Probably to establish clearly the fact that she's a silly character, not to be taken seriously.
  • Evil Ryu technically, this is an alternate character; a "dream" character, not a real one; a what-if.  Appearing in Alpha, then IV, Evil Ryu has undergone a fair bit of development to his moves and appearance over time, to the point where he much more resembles an original character.  Technically, however, he's not.
  • F.A.N.G. a V character, designed to be one of the sub-bosses (and therefore important to the plot, and one who appears a lot), but he's pretty silly.  I'm trying to think of what Hong Kong action movies he's clearly drawn from, and his poison abilities are kind of unique.  He's really too stupid and caricaturish for my taste, though.
  • Fei Long an expansion character from SF2 that is obviously the ersatz Bruce Lee.  He's appeared in Alpha, IV makes a brief cameo in V.  There have been some half-hearted efforts to tie Fei Long to more characters, but he's still ancillary to the plots of the games.
  • Geki a claw-wielding, star-throwing, and teleporting ninja from the very first game, who represents the then-current supernatural ninja craze.  He never appeared in any other game since, although there are hints that 1) Vega is a protege of some sort, and 2) a Geki II character may be in the works.
  • Gen one of the few SF1 antagonists who got a fair bit of development, appearing in Alpha and IV, and being made out as fairly significant in the backstories of several characters, including Akuma himself.  In fact, he makes a brief cameo appearance in Akuma's story, where its implied that he finally dies for real.
  • Gill the boss of III, and therefore largely unconnected to anything else—although as V starts to take the 2, Alpha and IV stories and lead them to III, characters that relate to him and his organization start to take more shape.
  • Gouken although he's supposed to have been dead all along, Gouken was brought back as a playable character in SF4 and makes a cameo in V.  He's Ryu and Ken's master, and Akuma's brother.
  • Guile an original World Warrior, who's been in every game except III (although he was a late appearing expansion for Alpha, where Charlie was supposed to have replaced him) who has been made significantly important in the Shadaloo story.
  • Guy an alternate protagonist from Final Fight who's also been in Alpha, IV, and in cameo form in V.  Like Geki, he's a stereotypical 80s/90s supernatural ninja, except the good guy version.
  • Hakan a IV character who's another rather silly one.  Partly because of this, he's been somewhat tied to some of the other sillier characters, like E. Honda.  He's also meant to be about as exotic as Blanka or Dhalsim... which he is.
  • Hugo (Andore) although under a slightly different name, Hugo is actually a Final Fight character who was ported into III and then appeared later in IV.  Until the appearance of Abigail, he was by far the largest SF character, and is quite dumb.
  • Ibuki a teenaged girl ninja; a weird Japanese cultural affectation.  She appeared in III and then IV and V because she was relatively popular.  She's got a little bit of that Spider-man "fighting crime incognito while also dealing with school" vibe to her, but honestly, I've also found her too culturally Japanese to really get.
  • Ingrid a character from another game who was thrown into the final, handheld version of Alpha 3, because she could be, Ingrid has no ties to anyone else in SFverse, and is kinda weird.  She's actually got a strange anime and/or SNK vibe to her in my opinion.
  • Joe a completely forgettable fighter who only ever appeared in SF1.
  • Juli one of the dolls, made playable briefly in the final version of Alpha.  I'm considering all of the other Dolls as background characters, even though some of them can be fought as antagonists in SFV.
  • Juni same as Juli; although her sprites and moves are slightly different
  • Juri a villainous character from IV and V—one of the few IV characters who, like C. Vyper, is memorable enough to have moved on
  • Karin an Alpha 3 character who later becomes an important plot character in V.  At first, she's just a throwaway rival to Sakura, but she later becomes more like a more serious female analog to Ken.  Not in terms of moves, just in terms of plot positioning.
  • Ken the very second SF character ever developed; originally a red-clothed, American copy of Ryu, but one who later developed his own personality, moves and style.  Sometimes he's treated seriously, but occasionally he veers into silliness (his Roy Rogers alternate costume in IV, for instance, or his III story)
  • Kolin a V only character; an undercover agent for Gill
  • Laura supposedly the sister of Sean, this V only character plays more like Elena
  • Lee a completely forgettable 1 only appearance.  He's been retroactively tied—tenuously—to some other Chinese characters, like Yun, Yang and Chun-Li
  • M. Bison the boss of SF2, and a character in every single game since except III.  He's still the most iconic SF villain, and replacing him with the strange Gill for III was probably part of it's failure to grab the audience
  • Maki a Final Fight character who only appears in the hand-held Alpha 3 game, she's quite tall for a lady, and has ties to Guy and Cody and some of the other Final Fight guys.  
  • Makoto a III character who later appeared also in IV.  She has, like many III characters, no connection to anyone else, and appears to be (although this is officially unconfirmed) to have been inspired by the Akane Tendo character from Ranma ½.
  • Menat the very newest (so far) V character, she is an apprentice to Rose and has an Egyptian vibe to her (including an alternate costume where she's wrapped like a mummy.)  Just in case you thought what Rose needed was a cute, teenaged apprentice girl.  
  • Mike a forgettable SF1 character who may have been a prototype version of Balrog, although Capcom tries to say, no, there's just two characters built on the exact same archetype.
  • Necalli a strange V only Aztec demon-god character, who has a Darkstalkers vibe to him, or something.  He could have been developed as a peer, if you will, of Akuma, but Capcom didn't really seem to know what to do with him from a storytelling perspective
  • Necro a III character (with a cameo in V) who looks very bizarre, likes to sing opera in falsetto when he wins, and has Dhalsim's Indian rubber man stretchiness as well as Blanka's electricity.  He's supposed to be a runaway experiment of the Illuminati, although why both the Illuminati and Shadaloo were so caught up in cloning/superhero experimentation I don't know.  It does tend to make both organizations run together.
  • Oni this is a dream version of Akuma in the same way that Evil Ryu is a dream version of Ryu.  From IV only
  • Oro a very strange III only character; an ancient man who wants to date Ibuki, and he looks about as freaky as Blanka or Dhalsim.
  • Poison another Final Fight character who finally became playable in IV.  She's also cameoing along with Hugo in III.  There were some weird ideas floating around for a while that Poison might have been a cross dresser or even a post-op fake woman.  
  • Q a completely mysterious III only character, about which we know very little except that he looks like the Invisible Man
  • R. Mika a rather dumb expansion Alpha and V character who is a groupie to Zangief.  She's one of the silliest characters (non-III) in the series
  • Rashid a swashbuckling V character who has been made out to be a semi-protagonist of that game
  • Remy one of the latest appearing III characters; a skinny, androgynous, emo Guile clone.  Blegh.  He belongs in a King of Fighters game
  • Retsu a disposable Japanese monk character from SF1
  • Rolento originally a boss in Final Fight, Rolento has since appeared in the Alpha and IV games.  Like many Final Fight characters, he really only connects plotwise to other Final Fight characters.
  • Rose an Alpha and IV character who has strange ties to Bison.  Unlike many of the female characters, she actually appears to be mature and composed rather than "cute" and kind of spastic.
  • Rufus another one of the undeniably stupidest characters in the game, Rufus is a IV only character who supposedly has a rivalry with Ken.  He's loosely based on Chris Farley's Beverly Hills Ninja, but dressed like a basketball stuck in Bruce Lee's Game of Death outfit.
  • Ryu the protagonist of the game and series, the mascot for Capcom overall (along with, maybe, Megaman) and one of the few characters (only Ken joins him here) to appear in every single SF series.
  • Sagat the boss of SF1, the sub boss of SF2, and a powerful figure in every SF game except III, and (curiously) V, where he is supposedly kind of retired.  He has evolved over time from being an outright villain into being more of a respectful rival to Ryu.
  • Sakura a popular Alpha creation who also appears in IV and V (as cameo); Sakura is a "cute" teenaged girl who idolizes and copies Ryu.
  • Sean Ken's apprentice from III; an otherwise completely forgettable character who plays to Ken in some ways the same way Sakura does to Ryu
  • Seth the boss of IV; a Bison clone who went rogue and became significantly inhuman
  • Shin Akuma a "dream" version of Akuma; supposedly Akuma not holding himself back.  In this, he differs from Oni, which is a future-state version of Akuma.  He appears in the Alpha games, the version of Akuma from SSF2 Turbo was retroactively called Shin Akuma, and he's a secret boss in one of the of the III games.
  • Sodom (Katana) another Final Fight boss that appeared in Alpha, and has (so far) never been moved from there.  He's weird; an American obsessed with Japan, or something like that.  Not very memorable.
  • T. Hawk a SF2 expansion character who also appears in Alpha, IV and has an interesting story tie to Bison and the Dolls, actually.
  • Twelve another dumb experiment from SF3; Twelve has no personality; no nothing.  He's a shapeshifting android or something that can copy the moves of other characters
  • Urien Gill's more human-like brother, a resentfull sub boss type character.  While he was kind of a stupid foil in III, he's been made a more serious and significant villain in V
  • Vega the spanish "ninja" sub boss from SF2, who's been in every series since (technically, he hasn't "appeared" in V yet, but his upcoming presence was already confirmed.)  As such, he's got a lot of story ties to a lot of characters, including all of the Shadaloo ones, and Chun-Li especially. Ties to Cammy and Juri have been invented as well.
  • Yang a popular Chinese teenager from III who has been brought into IV.  Other than ties to his twin brother Yun, he seems to also know Chun-Li (because everyone from China knows each other or something) and otherwise has few ties to the storyline at all.
  • Yun see Yang above
  • Zangief an original SF2 world warrior who continues to appear in the game, but has devolved into silly comic relief.  It's curious that most of the world warriors, who were seen as antagonists if not actual villains at first, have gradually become supporting protagonists and "heroes"—at least if the SF5 story is any guide.  In spite of this, Zangief's probably biggest claim to fame is his cameo appearance in the Disney movie Wreck-It Ralf as a villain.

Wednesday, December 21, 2016

Season 2

Street Fighter V hasn't really grabbed me yet, although as it's been picking up more steam, I've become more interested.  The first of the "Season 2" content just came out, it appears, although there is considerably more to come.  By 2020, it's supposed to have the largest roster of any Street Fighter title... but for now, it's still a little on the skimpy side.

I kind of really want SFV to have something like a simple "normal" arcade mode as opposed to those incredibly abbreviated and scripted story modes.  I also really have enjoyed SFIV's ability to have vs CPU for when I just want to play around with the game (by far this is the mode I play most.)  Although it's seen by its developers as a competitive head to head game, I've rarely played much Street Fighter of any series that way; back in the arcades in the old days, we'd usually play through against the CPU and somewhat rarely challenge each other.  Then, of course, I had tons of console games, usually by myself, on older consoles with no internet connection.  Because of that, I've rarely gotten involved in competitive battles, even though SFIV offers them.  Nor am I particularly good at them, for that matter.  I play Street Fighter to unwind, not to challenge myself with a really difficult challenge.

SFV, on the other hand, offers relatively little to the player like me who mostly avoids 2 player games and requires a good single player mode that actually offers some good replayability.  Sigh.  So, eventually I'll pick it up.  It could be years yet before I bother, though.  That said, I still check in every few months to see what's going on with it, and try and get caught up on the SF world, and although I'm not nearly as good at this as I should like to be, I did manage to catch a whiff of season 2 and what's coming down the pike in 2017.

First, let's set the groundwork.  Although this wasn't obvious to me at first when I rented this title a few months ago, SFV is a sequel to IV (obviously) but a prequel to III—which remains the chronologically most advanced game of the series still.  In other words; this is the order in which the series came out—and I've left off the EX series as a spin-off unrelated directly to the others:
  1. Street Fighter
  2. Street Fighter 2
  3. Street Fighter Alpha
  4. Street Fighter 3
  5. Street Fighter 4
  6. Street Fighter 5
But this is the order that they take place in chronologically:
  1. Street Fighter
  2. Street Fighter Alpha
  3. Street Fighter 2
  4. Street Fighter 4
  5. Street Fighter 5
  6. Street Fighter 3
Street Fighter V is the game that starts to (meaningfully) introduce characters and concepts from Street Fighter 3 into the game.  IV was, on the other hand, most definitely a direct sequel to II.  Of course, IV and even V had plenty of Alpha characters making appearances too.

We'll see how it shakes out when all is said and done, but what I'm surprised by is the character selection. The original Street Fighter obviously had only one (two, if you're being generous) selectable characters: Ryu (and Ken as 2-player alternate.)  Part of the secret of Street Fighter II's massive success was the selection of the original 8 World Warriors: none of whom (except Ryu and Ken) came from the first game.  Even later, when the bosses were added as playable characters, that only gave us Sagat from the first game.  The fact that the roster of characters (both playable and not) had so little overlap between the first and second games has always kind of fascinated me.  Since then, of course, Capcom has not really had the same degree of success, and they've never done a Street Fighter game that didn't dip fairly deeply into existing characters since (except for the ill-fated Street Fighter III series, which did actually eventually get a couple more classic characters, but which was also no doubt seen as a commercial disappointment in many ways.

The Alpha series deliberately brought back a fair number of the otherwise neglected original Street Fighter characters, as well as characters from Final Fight; a side-scrolling game that was originally developed to be a sequel to Street Fighter, but following the success of Double Dragon (by Technos/Taito) it changed it's focus.  That said, the two were clearly occurring in the same "continuity" given the large number of Final Fight characters that eventually made their way into Street Fighter titles.  

By the time the series reached their "final" chapter, both Street Fighter Alpha and IV had added every single one of the characters who ever appeared in any Street Fighter II game, and Alpha had four Street Fighter I characters (IV had two) and five Final Fight characters (IV had four.)  Alpha also added a pretty fair number of characters that made their first appearance in this series: ten in all.  III had sixteen characters that were new to it.  IV and so far V have made generous use of many of these characters, although I wonder how many of the III characters that haven't already made an appearance in IV we're likely to see in V, given that they're often just too weird to really have picked up a fan following.  IV had four of the Alpha characters while so far V has three; but there's no overlap on which ones are in each.  IV ended up picking up seven of the III characters; probably almost all of them that are worth preserving, although V has rounded that out just a bit with three (again; so far) only one of which was in IV.  V also has very few of the ten IV unique characters (only one so far).

I expect that we'll eventually see all of the rest of the original Street Fighter II characters make their way into V.  I expect that a few stand-out Alpha and IV characters (especially Sakura, Crimson Viper maybe) are also inevitable, and it's curious that the III characters that have been added so far don't include many of the more obviously popular ones (like Yun, Yang and maybe Dudley.)  They'll almost certainly make it eventually, but the rumors for five new characters through 2017 are all new V characters that if they've shown up at all, it's never been as a playable character before.  And there seems to be a lot of the Dolls of various types in the game, although they're not playable as yet.

I also expect—or maybe this is just wishful thinking and I hope for it—that some more game modes are forthcoming before all is said and done.

By the way, the first of the Season 2 characters is Akuma, now with a bizarre lion-flower hair style (although there's a skin that recreates his classic appearance, more or less.)


Monday, December 5, 2016

Today

It's been a long time since I've posted a new post on this blog.  I haven't picked up Street Fighter V, and I'm not likely to until it's been more thoroughly updated.  I did rent it and play it a bit, but it didn't grab me the way SFIV did when it was new.  Part of that was certainly the fact that there isn't tons of content on it yet, but the format and modes actually seemed to make it even harder to access the content that was there.  Once updated versions of SFV are out, I may wade in then.

In the meantime, although I've been pretty happy with the Ultra Street Fighter IV version on Steam, I'm seriously considering buying the PS4 downloadable port, just because I'd rather play it on the big TV on the Playstation, honestly.  I have never really taken to King of Fighters XIII although I have that on Steam too.  I'd like to rent XIV in the relatively short term, though, even though it's got some very, very odd entries in it (that guy in a dinosaur costume.  And what's with SNK always trying to stick Nakoruru in every title?  Augh! Blech!)  And Alice is now a playable character!  I guess I was ahead of the curve there, although she's been slightly redesigned (is now wearing a big over-sized t-shirt over her—admittedly rather immodest—traditional outfit.  They may have changed her last name on me too, and decided to make her "half Japanese."  Considering that she's still blond and blue-eyed, that's pretty absurd, but not unexpected, I suppose.

I haven't actually been playing all that much lately, although I've gotten back into SFIV just a bit as I've freed up enough time to be able to play just a bit here and there.  I've also broken out my PS2 on occasion and played some Real Bout Fatal Fury 2 and a few other titles here and there.  I don't know that any of this means that I'm resuscitating this particular hobby or just dabbling with some nostalgia.

Am I ever going to write the fan fiction that I started?  I dunno.  Probably not.  I'm not very motivated, and I don't actually know where I'm going with it; I just got caught up in excitement about the characters, as I have done before.  But you never know.

Tuesday, November 3, 2015

More new characters

Dhalsim is added (since my last post) to the starting roster, but the other interesting thing is that apparently, there are going to be at least six new characters added to the game after launch but before the calendar year in which it launches ends.  Here's some discussion about who some of them might be.


Monday, October 12, 2015

Roster discussions: Street Fighter V

So, Street Fighter V is supposedly going to launch with 16 characters, 4 of whom will be new to the game.  As of right now, 14 characters are known to be in the game, 3 of which are new, so two more are set to be announced, including one who is a completely unknown character.  The characters so far announced are as follows, with new characters in bold italics:

  • Ryu
  • Chun-Li
  • Nash
  • M. Bison
  • Cammy
  • Birdie
  • Ken
  • Necalli
  • Vega
  • R. Mika
  • Rashid
  • Karin
  • Zangief
  • Laura
It's interesting to see that beyond some of the characters that you can't really not have, like Ryu, Ken, Chun-Li and arguably Zangief and Bison, they're really focusing on characters that are not from Street Fighter IV to a great degree.  Nash (otherwise known as Charlie—we'll see how he's labeled when the US version actually comes out in March), Birdie, R. Mika and Karin were from the Alpha series; in fact, all but Nash were very late adds to the series, in fact.

Street Fighter IV, the original iteration, featured 19 total characters, three of which were initially "hidden" in terms of being playable, for a total of 16 regularly selectable characters.  This is probably congruent with what Street Fighter V is shooting for.  However, IV launched with all 12 of the original World Warriors and Bosses available immediately, as well as four new IV characters.  Of the hidden characters, two were new to IV and one was Akuma.  Clearly V is going in a slightly less "classic" direction with its roster, but let's be honest; I'd be very, very shocked if all of the original 12 World Warriors and Bosses, as well as the 4 New Challengers and Akuma aren't eventually playable.  I suspect that there will be a few hidden characters in addition to the 16 announced ones, and I wouldn't be surprised if Akuma isn't one of them.

Which Alpha and Final Fight characters eventually make the roster, as well as which III and IV characters eventually make the roster are perhaps a little less certain.  Who else do I personally see as likely to eventually make the roster, and who would I like to see get a bye?  Let's break it down by game or game series of origin:
  • Street Fighter 2
    • I expect every character from SF2 to eventually make it into the roster.  This includes the original 8 World Warriors, the original 4 bosses, the original 4 New Challengers, and Akuma.
  • Street Fighter 1
    • Not counting Ken, Ryu or Sagat who feature prominently in SF2, a few SF1 characters have made the transition into other game on occasion.  Adon and Gen are the most notable, who were in the Alpha series as well as SF4.  Birdie, who also made the jump to Alpha but not to 4, is already confirmed for V.  I wouldn't be surprised to see one or two other SF1 characters get revisited for a change of pace.  Eagle has been animated in the past, for hand-held versions of SFA3 and for CvS2, so he's a possibility.  Some of the other characters, honestly, are kinda boring.  I can't imagine what in the world they'd do with Mike or Joe, or even Lee.  Geki is a great possibility, in my opinion, an untapped potential.
  • Final Fight
    • A lot of characters from Final Fight have already made it into the SF series over the years, most especially in the Alpha games, although many of those Alpha Final Fight characters also were in SF4, including Guy, Cody, and Rolento.  Hugo and Poison also have their origin in Final Fight, although they don't come to SF via the Alpha series.  I've said it many times before and I'll say it at least once more: I'd really love to see Mike Haggar show up.  He was in MvC3 already.  He's a no-brainer.  Plus, he's the only one of the three original Final Fight protagonists who's never been an a SF game, whereas Guy and Cody have each been in two.
  • Street Fighter Alpha
    • A number of Alpha characters have already been announced for the roster, and a number of them are not the Alpha characters that were already in 4.  I'd be surprised to not eventually see Rose, Dan, Sakura and Evil Ryu in V.  Of those, Rose is perhaps the most iffy.  The rest are, I've given to understand, extremely popular characters.
  • Street Fighter 3
    • I personally didn't really care that much about the 3 characters and wouldn't care if any of them showed up again or not, but clearly I'm not in the majority since at least some of them have advanced.  I think the 3 characters that ended up in 4 are the only ones likely to end up in 5, though.  I simply can't see really weird characters like Necro or Oro or Twelve, Q, etc. make their way in.  Of the Street Fighter 3 characters who haven't been updated to 4 that I see as possibly coming to 5, I think Remy and Sean lead the pack.  Other than that, many of the 3 characters who were in 4—Dudley, Yun, Yang, Ibuki, Makoto, Elena and Hugo—I wouldn't be necessarily surprised to see any of them eventually make their way in.  Yun and Yang in particular seem to be very popular and have made numerous appearances in various games, even outside of the SF series, on occasion.
  • Street Fighter 4
    • While many Alpha characters ended up being popular, and many 3 characters eventually clawed their way into some degree of popularity, the IV characters seem more like the Alpha characters; a bag of hit and miss.  Some are great characters with lots of... well, character... and interesting moves, whereas others were interesting experiments that maybe should have not been tried, or at least not repeated.  Who would I like to see make it in, or do I think is likely to?  Crimson Viper, Juri, Oni and Gouken are the most likely in.  The most likely to not advance is Seth.  I'm on the fence about guys like El Fuerte, Rufus, Abel, Hakan and Decapre.  I personally don't care if they advance or not, and I'm unlikely to play them so I suppose I'd side weakly on preferring that they don't.  They're either kinda boring and not very memorable: like Abel or Decapre, or too silly and weird and therefore never really captured, in my opinion, the fanbase's heart, like El Fuerte, Hakan and Rufus.
    • Keep in mind that there are some major changes to some characters too.  Reportedly, unless this changes, neither Charlie nor Vega are charge characters anymore, which makes them totally different from what they used to be.  Honestly, I'm certainly one of those guys to whom charge characters weren't very accessible, especially once the game migrated out of being a cabinet game to a home game with a control pad.  I didn't mind the charge characters as much on the cabinets—I played plenty of Guile, Honda, Blanka and Bison on the old SF2 cabs—but they're terrible on a control pad, especially doing the bizarre double-charge super combo moves.  I think Capcom finally figured out how inaccessible this was in the format in which most people played the game, and are taking some steps to try and help make these characters different.  Given this; adding characters doesn't necessarily mean what it used to mean, if they play totally differently than they did before.
  • Street Fighter 5
    • What do I think of the three new characters so far?  Obviously, I don't know too much about them, but here's what I've got:
      • Necalli is a very dark, savage looking character.  With stomp type moves (I've never liked them much, but a lot of SNK characters in particular have used them in the past and Viper kinda is like that too) and an aggressive approach, he might be interesting to fight against, but I doubt I'll be terribly interested in actually using him myself.
      • Rashid is an interesting one, because he kinda looks like a riff off of Shiek Maherl from the Breakers game in many ways.  Of course, Maherl was obviously a riff on E. Honda, just Arabic.  Not suggesting that I think Rashid looks or plays anything like Honda, but there are certainly some similarities between the Breakers character and the new SF character, including the little tornados
      • Laura looks like a Rule #63 Eddie Gordo, but in actuality, her moves seem much more Blanka like than capoeira.  Although Blanka's a real classic, as one of the original World Warriors, if Laura ends up being a much better looking replacement Blanka, in spite of my prediction above, I wouldn't complain too much.
      • When I bought SF4, I bought it as the Ultra Street Fighter IV version, and it was already quite old.  I managed to get it bundled with all the DLCs and alternate costumes that were out already at that point.  We've had a teaser of a few alternate costumes already for the game; here's the so-called "hot Ryu" which launched a ton of really stupid articles online about male sex appeal, personification, identity and other SJW-related nonsense which has nothing whatsoever to do with the fact that as the flagship character of the series—and arguably of Capcom as a whole—a significantly different, yet cool look for Ryu is simply kinda fun.  Leave it to SJWs like the entirety of the useless (and in fact actively anti-useful) staff at Kotaku to screw something like this up, though.

Wednesday, September 23, 2015

What's next for SFIV? If anything?

Probably nothing, but I'd love to see Capcom throw us who are unlikely to be really early SFV adopters a bone.  One more DLC update.  And it can be a simple one, even.  Here's what I'd like to see:

  • Make the Omega movelist available in all modes of gameplay.  Kind of a no-brainer, really.  I have no idea why they didn't do this already.
  • Add a handful of characters who already have 3D models put out for other games that are compatible with SFIV.  To whit, I'd love to see:
    • Mike Haggar from Marvel vs. Capcom 3.  I mean, c'mon.  He's a Final Fight character, and Final Fight takes place in the SF universe.  He's just about the only Final Fight character who hasn't made an appearance in SF at one point, and we've already got a 3D model and moves in place.  Just a little tweaking and he's good to go.
    • Asura from Asura's Wrath.  He already fights Ryu and Akuma (and Evil Ryu and Oni) in his own game, so porting him over shouldn't be too hard.
  • By the way, the Akuma and Asura fight is exactly what I mean when I say that this genre is like an over-the-top Japanese, mystical superhero genre.  Check it out:

Friday, June 19, 2015