I wonder if I can do anything with the black one? Maybe I'll mess around with it and see if I can get the discs to read.
In any case, in celebration, I broke out several of my PS2 games and played with them a bit: Street Fighter Alpha 3 (the "Upper" version with more characters and a few other improvements), King of Fighters XI and King of Fighers '98 (the Ultimate Match version.) I found myself a little overwhelmed again when I first got it back again, actually. So many games to play, that I found it hard to focus on one. Even while I was playing, I was thinking about other games that I wanted to play too, so it was a little bit of a schizophrenic night, and that's without me even touching my Fatal Fury titles!
Once I settle down a bit, I can get a little more serious about actually playing some of the games and getting back into the groove with them.
Anyway, for part of the time, I was in Training Mode in KoF98, re-teaching myself some of the character moves. I picked Orochi Yashiro as my foe so I could listen to this song while training:
I played around with this a bit last night. Played it all the way through as Ryu and even plugged in a second controller so I could be Ken for a little while (although I didn't bother playing it through again as Ken just to see it... to be really complete, maybe I should have, but... meh.
Where the game really spectacularly fails compared to its successors is in control. The control is not tight at all, and in fact that makes any kind of tactical play nearly impossible to execute. When playing, I tend to try and pull off special moves as much as possible because the movement is so difficult to control otherwise, and because they do a buttload of damage when they connect. This, then, becomes nothing more than a somewhat spastic button masher in play, which isn't very fun for very long.
